All media work us over completely. They are so pervasive in their personal, political, economic, aesthetic, psychological, moral, ethical, and social consequences that they leave no part of us untouched, unaffected, unaltered.

Marshall McLuhan, The Medium is the Massage, 1967:26

Overview

Progenitor 1 – Ways of Being: The Spectator and the Spectacle – BA (Hons) Theoretical Dissertation

Progenitor 2 – E Y E S – BA (Hons) Practical Dissertation

Module 1 – Media Studies 2.0 and Emerging Technologies – 17 Courses

Module 2 – Film Studies 2.0 – 12 Courses

Module 3 – Transmedia Storytelling – 4 Courses

Module 4 – Computer Science and Creative Coding – 10 Courses

Module 5 – Web Science and Web Development – 12 Courses

Module 6 – Virtual Reality and Game Design – 11 Courses

Module 7 – Industry 4.0: Digital Making and Manufacturing – 7 Courses

Module 8 – Artificial Intelligence – 13 Courses

Diplomas – 27 Certificates 

Blog Posts

Final Project Creative Technologies Sandbox

I built this concentration to continue the media focused studies of my Bachelor’s degree and to cultivate my multimedia abilities as a creative technologist…

Creative Technologists are a critical bridge between developers and designers. Typically, a Creative Technologist is a developer by trade, though they understand the creative process and have a wide skill set outside of coding. It’s not uncommon to find a CT that is a full-time developer and part-time Animator, 3D Designer, Visual Effects Artist, and so on.

John Flores, What is Creative Technology?, LinkedIn, 03/11/2017